Biography
Biography: Jose Luis Mosso Vazquez
Abstract
Objective: We report the fi rst clinical application in medicine with virtual reality scenarios (Cyber-therapy) to decrease anxiety, visceral pain and reduction of medication during gastrointestinal endoscopic procedures. Methodology: 100 patients used a Spiderman game with a Head Mounted Display (HMD) and 100 did not use it since October 2004 to June 2007 at the Pisanty Clinic of the ISSSTE in Mexico City. Results: Pain decreased by 50%, anxiety by 75% and lidocaine in spray by 100%. Conclusions: If a simple entertainment game, such as Spiderman, reduced important metabolic response like anxiety, pain and medication, it is possible, that in the future, using serious games or virtual reality scenarios designed for medicine, metabolic responses in diff erent medical procedures could be reduced.